3D scanned model featuring a pair of black and pants with piping. This model, gia trousers, has been created using photogrammetry from a real world object.The raw scan data has been cleaned, retopologized and UV-unwrapped using Zbrush. The result is a low poly mesh with baked maps. The .obj and .mtl are configured so that maps will load automatically in the shader (tested in Blender). In addition, a Blender scene is provided with the model and shader already set up for rendering and export. Detailed information below:
Model Info:
Map Info:
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