Realistic goggles / glasses for your metahuman (or any other) character. Cyberbunk or Steampunk style.
Clean topology all quads. No n-gons or tris. Ideal for high quality movie production in Unreal Engine, but also usable for game characters (after some optimization).
Model is built to real-world scale with dimensions 0.1507m x 0.1381m x 0.0464m
Includes 3 variations (mesh and textures). All versions share the same UV, so you can assign textures to any model variant. Hand painted realistic textures created in substance painter, all in 4K and packed in the blend file. All objects and textures are named appropriately
No subdivision: 90k Faces (by removing the springs the polycount can be reduced by 50%)
• Clean Topology and UV layout
• Hand-painted PBR textures in PNG format. Base Color, Metallic, Roughness, Normal, Ambient Occlusion
FBX and OBJ files included
The preview images were rendered in Blender 2.93 Eevee and Cycles. The character head is for illustration only and is not included in the package.