Realistic fedora model provided with three different material, this model consists of 4 different pieces of geometry and was designed for low-performacne games as well as high quality renders with a single texture set (single material) consisting of base color, metallic, roughness, normal, and height (PBR Workflow), the textures and masks come in 8k, 4k, 2k and even 1k for games so you can save as much performance as possible, the model comes with four masks each of them corresponding to one part of the mesh, these masks can be used to fuse and combine the different materials as well as generate unique colors for your characters in your game or render, you can also procedurally generate them to avoid repitition, the model was tested in unreal engine with no problems present,
the model is made of subdivision geometry and starts at a very low poly count so you can generate as many LODs as you want.