
Woman Handbag
Features
PBR 4096 x 4096 textures for Unity, Unreal and Vray
Polycount for bag [3004 faces - 5954 tris - 3641 verts]
System unit is cm for Maya
Real world scale 30 x 16 x 7 cm [Length-Heigth-Width]
Textures
General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 4096 x 4096_
UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 4096 x 4096_
Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 4096 x 4096_
Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 4096 x 4096_
Files
Maya file [Bag_8.mb] scene with handbag
zBrush file [Bag_8_high.zpr] scene with high poly model
fbx file [Bag_8.fbx]
obj file [Bag_8.obj]
dae file [Bag_8.dae]
Substance Painter file [Bag_8_sp.spp] scene with building the textures for handbag
Marmoset Toolbag file [Bag_8_scene.tbscene] render scene with handbag