Emerald Ring on Red Velvet Scene with PBR shaders
This scene is render ready with no post processing used in the preview images. All images are direct output of Cycles renderer. The scene comes with 360 degree studio HDRI background.
Four PBR shaders are set up in Blender Cycles, one for Silver, two for gems and one for background cloth.
The Emerald Ring and background cloth has subdivision modifier that can be adjusted. The wireframe previews show non-subdivided geometry. DAE, FBX and OBJ formats have non-subdivided geometry ready for subdivision. The background cloth has UVs.
Geometry:
The scene has 53,716 faces and 47,652 vertices. No n-gons, co-planar faces or isolated vertices.