This is a 3D model of a Mickey Mouse Patche.
Originally created with Blender 3.0.
The patche is a simple square planes, all details are made by normal map and height or displacement maps.
They can be used on jackets, backpacks, dresses.Useful for adorn your rendering.
Textures are PBR standard with metal-rough workflow.
These model contains 100 polygons.
This file contains Cycles materials only.
There are no extra elements in the preview images.
The main preview images are rendered with Cycles 3.0.
No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.
To produce an image that match the first thumbnail just set save path and hit render.
This file includes information on lighting placement, exposure control and render settings already set up and ready.
6 PNG textures are used in in total for the model and 1 HDRI in resolution 1500 * 750 pixel used by environment light.