Archive contains a pair of shoes; .obj .fbx .max files included
UDIM texture set.
4k png PBR textures(gloss instead of rough). The textures are mirrored and duplicated where its necessary. For the first UDIM texture set metallic texture added.
Corona materials in .max file.
Stitches are separated from texture sets so you can easily remove them (they take big portion of polycount)
Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry
Also dont forget to check out my other works.
Have a good one ;)