A low poly bench created in Softimage, textured in Substance Painter, and rendered in Keyshot. Made with Unity in mind, but should be fine for any platform that will accept .fbx or .obj
-Game Ready.
-Textures are in 4k, 2k, 1k, and include Albedo Transparency, Metallic Smooth, Ambient Occlusion, and Normal.
-Materials include a metal and wooden version, both in 1K, 2K, and 4K.
-Model has no N-gons, only Quads and Tris, is positioned at the origin [0, 0, 0], has no visible seams or obvious UV stretching, contains no isolated vertices, no coincident vertices or any coincident faces.
-File formats .obj, .ksp, .fbx, and .unitypackage (Unity Package) included.
-Unity package complete with prefabs (just drag into your scene and the materials and textures are already applied. Different LOD's are set to corresponding texture sizes).
-Low poly objects for maximum engine efficiency and compatibility.
-Always priced competitively and reasonable.
Model Info:
3 LOD'sLOD0- 1904 Triangles, 984 PointsLOD1- 1808 Triangles, 936 PointsLOD2- 1168 Triangles, 200 Points
1 Object
1 MaterialNo overlapping UV's4k, 2k, 1k Textures included, as well as a texture set specifically for Keyshot's MetallicPaint material.
Please feel free to contact me about any questions or special requests!ChalklYne@Live.com