General:
Low poly boots for games
Exported FBX and OBJ are triangulated
Scale is around real world, human base mesh on previews has 175cm height
Blender has resources packed
Customizable colors in Blender
Unity:
Version used 2020.1.9f1
Separate package for Built-In and URP
Colors customization works only in URP
Materials in URP use custom shader graph to change color
Unreal:
Version used 4.20.3
One material plus two material instances for faster color change
Textures 2K:
BaseColor
Metallic
Roughness
Smoothness
Normal Map
Mask (used to change color)
Mesh (one boot):
Vertices - 406
Edges - 819
Polygons - 414
Triangles - 794
Note: In case you have missing textures in materials in Unrealdrag and drop an entire package to your content folder and then remove unnecessary folders (Demo)
Human base mesh is not included
Model has no rig