I created this model in ZBrush .The boot has 28 subtools: Boot, Back, Tongue, Eyelets, Laces.The boot
subtool has 5 subdivisions, the other ones have from 1 to 7. The total Highest subdivision is 20 millions
polygons.The Render image from Maya . The screenshots images from ZBrush. The ZTool file has to open in
Zbrush 4R8 P2 or higher version. The Maya file has to open in Maya2018, Vray 3.6 version .
It has 15 Textures for Vray, 3 Substance Painter Smart Materials, I paint the texture in Substance Painter,
But the Smart Materials has to use in 2018.2.3 version.