-Low Poly and High Poly -You can use with subdivision levels -Physically-Based Rendering -The model is ready for game engines -Clean model -All textures and materials are included -High quality polygonal model and textures -Render setup and lights are ready for render -V-ray -Unwrap
Two kinds of textures (For PBR Specular Glossiness - For Vray)
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Textures (Vray)
-Diffuse Map -Glossiness Map -Ior Map -Reflection Map -Emissive-Height
File formats:
-Maya 2018 -OBJ -FBX
Regards!