Baseball cap - PBR

Baseball cap - PBR Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Update 1.0 : fixed B set normal maps + some changes for other textures of this set.

Notes :

  • All shots are taken in real-time (No pre render).
  • You need a **Textures folder** beside the main scenc file to putting all textures in there .
  • 3 LOD Version are available.
  • Transformations are At 0.0.0 (scene origin) .
  • Y=up X=Right Z=Froward(Depth)

2 main texture sets (2 main + 6 minor) are avalable.

  • Set A With NY city mark (With Mteal Eyelet)
  • Set A Without NY city mark (With Mteal Eyelet)
  • Set A2 With NY city mark
  • Set A2 Without NY city mark
  • Set B With NY city mark
  • Set B Without NY city mark

Objects (Mesh) Name :

  • S _CapA _01 (2,326 Vertices)
  • S _CapA _M _01 (790 Vertices)
  • S _CapA _L _01 (405 Vertices)

Material Name :

  • M _CapA _01 (Multiple material for UE4)

Textures : 4K + 2K PNG 8 Bit + Dethering (With no Alpha)

With standard Naming system

  • Base_ Color
  • Normal_ DirectX
  • Ambient_ occlusion
  • Roughness
  • Displacement
  • Mixed_ AO
  • Metallic
  • Specular_level
  • Height

PBR Texture sets :

  • A
  • A2
  • B
  • A-NY
  • A2-NY
  • B-NY

Including

  • 2 Meshes
  • 6 Texture Sets (48 Textures)
  • 1 Material (6 Materials for UE4)

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 AssetJust Copy and Paste Content Files in to the Content Folder

If you need help... please send me a message :)

speeedblender
speeedblender2024-05-31 09:40:07 UTC
great texture!
game-obj
game-obj2024-05-31 23:21:34 UTC
Tnks :)
3D-Pk
3D-Pk2023-08-03 12:28:15 UTC
Great job !
game-obj
game-obj2024-05-31 23:21:13 UTC
Thank you :)
PijayArt
PijayArt2022-02-06 14:14:22 UTC
Really cool!
game-obj
game-obj2022-02-06 14:35:57 UTC
Thank you :)
Item rating
2 0
M
multimed76-fd21ce2022-05-05 13:23:17 UTC
Recommended
Excellent model
T
theevilfuton2022-03-19 19:35:22 UTC
Recommended
Quality is amazing, cheers.
Baseball cap - PBR
$7.00
 
Royalty Free License 
Baseball cap - PBR
$7.00
 
Royalty Free License 
Response 100% in 0.8h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
PBR modeling
Hire meView all Designers Models

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)554 KBVersion: undefinedRenderer: Default
Exchange
  • Autodesk 3ds Max 2015 (.max)1.2 MBVersion: 2015Renderer: Default (Scanline) 2015
  • Autodesk FBX (.fbx) (2 files)484 KBVersion: 2016Version: 2016
  • 3D Studio (.3ds)191 KB
  • OBJ (.obj, .mtl)120 KB
  • Textures A 4K553 MBVersion: A 4KVersion: A2 4KVersion: A-NY 4KVersion: A2-NY 4KVersion: B 4KVersion: BNY 4KVersion: All 2K
  • UnrealEngine 4.6 (.uasset)126 MBVersion: 4.6Renderer: Vulkan

3D Model details

  • Publish date2022-02-06
  • Model ID#3564756
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 900
  • Vertices 790
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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