Backpack

Backpack 3D model

Description

This is a full process of modeling, unwrapping, and texturing a backpack in the MD - 3ds max and substance painter! You should have basic knowledge of these software to follow up correctly.

Tutorial Contents:

Modeling

13:65 hours of modeling process of the backpack in the MD ,3ds max, everything is clear, and you can follow up easily on the modeling process.

Texturing

For the texturing part, Substance painter is the right choice, and we start our process in it by baking mesh maps and categories our model. In the continues, we focus on each model separately and create the materials.

Software Used:

Marvelous Designer

3ds max

Substance Painter

Level:

Intermediate

Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them )

Attention: all videos are unwarranted (it means there are no voice-over videos or subtitles)

stasdzuba181097
stasdzuba1810972023-09-07 05:13:42 UTC
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Item rating
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Backpack
$25.00
 
Royalty Free License 
Backpack
$25.00
 
Royalty Free License 
Response 100% in 28.9h
3D Print Modeling
Texturing
3D Scanning

3D Model formats

Format limitations
  • Autodesk FBX 2018 (.fbx)31.3 MB
  • Marmoset Toolbag 4 (.tbscene, .tbmat)70.4 MB
  • OBJ (.obj, .mtl) (2 files)70.6 MBVersion: 2018Version: 2018
  • Marvelous Designer 12 (.zpac, .avt, .pos, .ZPrj)42.2 MB

3D Model details

  • Publish date2023-08-06
  • Model ID#4687361
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 583,450
  • Vertices 588,310
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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