Adidas Samba in several Stripe colourways. Iconic silohoutte in a classic colourway, these shoes will remain timeless.
Modelled in Blender the aim was to create as many of the details physically, especially on the sole. Those elements are created mostly from quad topology with some tris used in the dips of the pattern to keep the shape in an optimal way. Stitches are all physical as well.
The shoe is split into 4 texture sets each at 4k resolution. Each set uses Base Color, Roughness, and Normal map textures with a metallic map for the Samba logo. The base model uses 53,159 polys (33,589 in the sole alone) plus 75,240 for the stitches.
The left shoe, along with some other colourways, FBX and BLEND files are available in the additional files and feel free to contact me if you require any file conversions.
An optimised version is also included which uses just one texture set per shoe and just 20,386 polys