A set of five hairpins, created by me in Blender.
The Blender file has all the models together with unapplied modifiers for the convenience any potential editing. The exported formats have each version separate. The FBX was tested by me in Unity (see previews), but I have no means of testing the GLTF format, so it is exported as it is in Blender. The models and not very high-poly (around 40.000 verts and faces for all five of them) and can be used as game assets.
Formats: BLEND, FBX, OBJ, GLTF.