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2022-10-31 01:38:46 UTCxlkfrms
great
Having fun working on this cute little ready for animation. Two kinds of hairstyles, which can be switched by rig controller.Clean topology based on quads.All models are completely UV unwrapped.All nodes are named clearly.Real-world scale, The unit in Maya is centimeter.The girl is 135 centimeters tall.The update files are fixed on the IK spine problem and rework the facial controls. and on the FBX folder have an Fbx file ready for a game engine like EU4 and Unity