Max is a stylized character made in Blender 3.3.1 and rendered in Cycles. Her clothes created in Marvelous Designer. The textures created in Substance Painter.
Technical details:
The model is medium resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier in the off position so it's easier to manipulate. Turn this on for each mesh for a higher quality render.
faces: 99873, tris 199682, verts 105080;
PBR Textures Metall/Roughness: 4K Textures for body, 2K Textures for jeans, shoes, jacket and hair, 1K Textures for eyes and mouth;
The model is completely modular, you can remove or add any part you want;
The mouth and teeth are included;
Hair, eyebrows and eyelashes created with haircards.
*Animation and Rigging not included