Max is a stylized character made in Blender 3.3.1. Her clothes created in Marvelous Designer. The textures created in Substance Painter.Model is rigged by Epic Skeleton and is fully adapted for UE5. The archive max_UE5.zip - is a complete third-person project for Unreal Engine 5.
Technical details:
The model is medium resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier in the off position so it's easier to manipulate. Turn this on for each mesh for a higher quality render.
faces: 84456, tris 168845, verts 88629;
PBR Textures Metall/Roughness: 4K Textures for body and hair, 2K Textures for clothes and eyelashes, 1K Textures for eyes.
Hair and eyelashes are created with haircards.
Contains mouth with teeth (except UE-project).