Doc McStuffins Characters
In total 5 beautifully designed and textured and with their mesh corrected, the characters are all in T pose so that the bones can be placed to be animated, initially the modeling was worked on in zbrush and in the same way the textures and improved in photoshop, then exported to 3dmax to give it the final finish and renderings, the textures are attached, the characters in group in FBX, OBJ and MAX format.