Chibi character base mesh in fbx, obj and ztl formats.
Topology compatible with rigging/animation and sculpting.
UV mapped.
Fbx and obj files contain low poly mesh (subdivison 1)
The ztl file contains a total of 6 subdivision levels which can be edited in Zbrush.
File includes normal and displacement maps for the lowest subdivision.
Low Poly (subdivision 1): 1.404 polys
High Poly (subdivision 6): 1.437.000 polys (aproximate)