Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This vibrant and expressive cartoon character is perfect for use in animations and rigging. Its exaggerated features and big eyes lend it a playful and approachable aesthetic that is highly suitable for children's content and animated projects. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, making them ideal for any modern rendering engine.
All models are accurately unwrapped and have no overlapping UVs. The textures are 4096*4096 in size, ensuring high-quality details.
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