Cartoon Boy Rigged
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File Format:
Maya 2024 [Arnold 5.3]
FBX 2024 [model with skeleton skin,no Facial rig]
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Model:
Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
The Boy is 127 centimeters tall,The character can be scaled according to your needs.
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Hair:
The hair and brow use Maya Nhair systerm.
Two kinds of hair: proxy hair and nhair systerm.
Two kinds of brow: proxy brow and nhair systerm.
The hair and brow can be switched between proxy model and nhair by rig controller.
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Texture and shader:
26 high res textures.
Face and body textures Res is 4K.
cloth and shoes are separate 4K textures.
The arnold shader is used to model in maya scene.
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Rig:
The Maya format has all the rigging features.
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
You can see the rig preview video to learn more about the rig.
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Render:
The preview images are rendered with Arnold in maya.
Lights and Render setting are included in the maya scene.
Just open and render.
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