
Hey!
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The whole scene with all things contains about 260,000 polygons.. The character's body consists of 12,000 polygons. Character is riged.
Rig:All body has bones exept face. The rig for this model was made using a plugin for 3ds max. The rig will only work in 3ds max. For other programs, only the model without rig and blend shapes is suitable.
The character has been rendered in a Corona render. For the skin material the Corona render library was used. The character has Diffuse, Normal, Displacement cards. Texture resolution is 2K or 4K. The body has an 8K resolution texture. All objects in the scene have UVW Unwrap exept cloth.
Emotions of the character are made using blend shapes. There are more than 80 of them.
Hair is combined from many different elements. The hair texture in the archive should be suitable for them.File Format:
3ds max 2021 (Corona materials, also has over 80 blend shapes of face and body that can be combined)
FBX(with over 80 blend shapes (leyers) of character face and body from Zbrush)
ZPR, OBJ
I can add other file formats, but the rig might not work with them. However, if you need a different file format, please let me know.
If you have any questions, please let me know.
Thanks for your support.