hi, this is :
low poly adventure boy model. UV mapped, textured, and RIGGED
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POLYCOUNT: 7,622
Body mesh is vertices: 4102 face: 3,496 tris: 7,622
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TEXTURES: 1024 PNG files.
Texture types:
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FORMATS included:
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RIG NOTES:
Rig information:
all the deformation bones are conected to the root bone and you can control them with the non defomation bones so when you export the animation from blender , you export the defomtions bone only and with that all the bones will have it's own transform
list of rig features:
rig ui , the py file is available just run the script
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I hope you like it
thanks