X-Ray Skeleton - Female (Rigged)
Rigged Realistic x-Ray Female Character with full Skeleton
==FEATURES==-X-Ray Shader on body and Realistic texture on Skeleton-Rigged (Full body custom biped rig with Blend shapes)-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)-GUI (Facial Blend shapes, Finger Control)-Displacement map for extreme detail-Clean edge-loop based topology-Light set up ready to Render
==SUPPORT==-Contact the author via 'Support Ticket' for any questions-This model will be updated upon request
==POLY COUNT==Body: (7108 polys / 7037 verts)Skeleton (61282 polys / 68134 verts)Control Rig Geometry: (6400 polys / 6184 verts)
==Texture Maps==Body_Displacement.tif (4096x4096) 32 MBImageBasedLighting (2048x1024) 6 MBTeethBottom_Color (2048x2048) 12 MBTeethBottom_Displacement (2048x2048) 8 MBTeethTop_Color (2048x2048) 12 MBTeethTop_Displacement (2048x2048) 8 MBPelvis_Color.tif (4096x4096) 48MBPelvis_Displacement.tif (4096x4096) 32MBSkeleton_Torso_Color.tif (8192x8192) 192MBSkeleton_Torso_Displacement.tif (8192x8192) 128MBRibs_Color.tif (8192x8192) 213MBLegs_Color.tif (4096x4096, 48MB)Legs_Displacement.tif (4096x4096, 32MB)Arms_Legs_Color.tif (4096x4096, 48MB)Arms_Displacement.tif (4096x4096, 32MB)Jaw_Color (1024x1024) 3MBJaw_Displacement (2048x2048) 8MBSkull_Color (4096x4096) 71.8MBSkull_Displacement (8192x8192) 128MB
==Rendering==It is recommended that you render using the camera named 'Perspective' for best results.Clean File paths are setup to allow no hassle setup.