X-Ray Skeleton - Female (Rigged)
Rigged Realistic x-Ray Female Character with full Skeleton
==FEATURES== -X-Ray Shader on body and Realistic texture on Skeleton -Rigged (Full body custom biped rig with Blend shapes) -Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close) -GUI (Facial Blend shapes, Finger Control) -Displacement map for extreme detail -Clean edge-loop based topology -Light set up ready to Render
==SUPPORT== -Contact the author via 'Support Ticket' for any questions -This model will be updated upon request
==POLY COUNT== Body: (7108 polys / 7037 verts) Skeleton (61282 polys / 68134 verts) Control Rig Geometry: (6400 polys / 6184 verts)
==Texture Maps== Body_Displacement.tif (4096x4096) 32 MB ImageBasedLighting (2048x1024) 6 MB TeethBottom_Color (2048x2048) 12 MB TeethBottom_Displacement (2048x2048) 8 MB TeethTop_Color (2048x2048) 12 MB TeethTop_Displacement (2048x2048) 8 MB Pelvis_Color.tif (4096x4096) 48MB Pelvis_Displacement.tif (4096x4096) 32MB Skeleton_Torso_Color.tif (8192x8192) 192MB Skeleton_Torso_Displacement.tif (8192x8192) 128MB Ribs_Color.tif (8192x8192) 213MB Legs_Color.tif (4096x4096, 48MB) Legs_Displacement.tif (4096x4096, 32MB) Arms_Legs_Color.tif (4096x4096, 48MB) Arms_Displacement.tif (4096x4096, 32MB) Jaw_Color (1024x1024) 3MB Jaw_Displacement (2048x2048) 8MB Skull_Color (4096x4096) 71.8MB Skull_Displacement (8192x8192) 128MB
==Rendering== It is recommended that you render using the camera named 'Perspective' for best results. Clean File paths are setup to allow no hassle setup.