X-Ray Skeleton
Rigged Realistic x-Ray Male Character with full Skeleton
==FEATURES==-X-Ray Shader on body and Realistic texture on Skeleton-Rigged (Full body custom biped rig with Blend shapes)-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)-GUI (Facial Blend shapes, Finger Control)-Displacement map for extreme detail-Clean edge-loop based topology-Light set up ready to Render
==SUPPORT==-Contact the author via 'Support Ticket' for any questions-This model will be updated upon request
==POLY COUNT==Body: (24138 polys/ 24150 verts)Control Rig Geometry: (1200 polys / 1104 verts)
==Texture Maps==Body_Color.tif (8192x8192) 196 MBBody_Displacement.tif (4096x4096) 32 MBImageBasedLighting (2048x1024) 6 MBShorts_Color (4096x4096) 49 MB
==Rendering==It is recommended that you render using the camera named 'Perspective' for best results.Clean File paths are setup to allow no hassle setup.