UPDATE: Added an archive with exported .PNG textures. No more need to use Substance unless you want to customize the textures.
So dastardly in life, not even death could rid him of his evil ways. No surprise with a chin like that!
This stylized, sculpted skull comes in 4 handmade LOD variations in .fbx format, with following triangle counts:
Each of them has it's own, very customizable Allegorithmic Substance texture (.sbsar format), featuring the base PBR channels, as well as extra maps like:
Texture sizes are:
The different texture graphs all feature the same map types, customization parameters and are preset-compatible between another. You can customize values once and load them up for the other LOD substances.
I hope you'll have fun with it and let me know about your projects, wishes or feedback!
Thank you, Horst-Peter