DESCRIPTION

Skeletal and Nervous System.

This product consists of the following:

  • Nervous System ( with Brain Ultimate - our most detailed brain model )
  • Skeletal System ( with Spinal Ligaments )
Features:
  1. The scene is organized into layers for easy management so you can easily hide or isolate individual systems. All components are correctly named and grouped appropriately in the scene.

  2. The Brain's outer Cerebrum extends to the inner halves to end at the Corpus Callosum. So you can remove 1 half of the brain to show the internals.

  3. Internal details of the Brain modeled as actual 3D components and fitted together nicely in an easy to understand manner.

  4. The Cerebrum is color coded into the 4 lobes: Frontal, Parietal, Temporal, Occipital. A normal solid version is also included ( hidden ) without the colored lobes.

  5. Detailed Nervous System consisting of the Central Nervous System, Peripheral Nervous System and Autonomic Nervous System.

  6. Detailed Spine correctly depicts the Cervical Vertebrae ( C1 C7 ), Thoracic Vertebrae ( T1 - T12 ), Lumbar Vertebrae ( L1 - L5 ) & Intervertebral Discs.

  7. Detailed Spinal Ligament consisting of the Anterior & Posterior Longitudinal, Intertransverse, Facet Capsular, Interspinous, Supraspinous, Ligamentum Flavum & Nuchal Ligaments.

  8. Spinal Ligaments are texture mapped 1024 x 1024 res. Materials are applied to all other objects.

  9. Model contains mostly 4 sided polygons for efficiency and modeled to real world scale.

  10. A transparent human model is included free, to give a sense of the organ's location, without cluttering the important details inside.

  11. Optimized subdivision cage gives smooth edges even in high definition. Just step up the subdivision levels.*

*The original model is smoothened using Subdivision, which renders exactly like the preview images, yet preserving the original low mesh density like the wireframe preview. User only needs to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.

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No special plugins needed.Just load and animate!

All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.

MotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products.Please contact us if you need help with our models.

MotionCow

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Skeleton and Nervous System 3D model

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File formats
OBJ
OBJ<br />File Size: 17.5 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Default<br />File Size: 10.1 MB
MAX
Autodesk 3ds Max<br />Version: 2018 - Renderer: Default (Scanline)<br />File Size: 13 MB
BLEND
Blender<br />Version: 3.51 - Renderer: Eevee <br />File Size: 20.2 MB
C4D
Cinema 4D<br />Version: R18 - Renderer: Advanced Renderer<br />File Size: 7.65 MB
LWO
Lightwave<br />Version: 9.6 - Renderer: Default<br />File Size: 8.27 MB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 14.7 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
245633 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 247428 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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