You know how winters are. This runny nose is going through it too. An animated nose mesh with sneezing animation. Native file format included is .blend(Blender project). Textures are embedded in the FBX, as well as separate textures folder is included. The nose is sculpted with anatomical accuracy in Zbrush before being animated in Blender. It was textured with a combination of Blender and Substance Painter.
The asset can also be used for Spark AR and Snap AR, even though the textures are more than 1K in size. To use them on these platforms, just import the model in along with the textures and the application will compress these textures to 1K size automatically. you can manage the settings from the texture settings of each texture. Try it out and enjoy!
Get access to the project file for above, and other assets on my Patreon. Check link below:
https://www.patreon.com/CgiJutsu/membership
File formats: .blend, FBX, OBJ, STL, GLTF
Polycount: faces - 43K, verts - 23K
Textures: diffuse, subsurface, specular, roughness, normal