roger Snipes

roger Snipes 3D model

Description

Hello, My name is Shubham Kumar. I'm a 3D Character Sculptor. I do Modeling, Sculpting. Texturing and shading of Characters for games, cinematics, 3d print and more.I have been designing Characters & Creatures for different projects since 2015 and have Strong knowledge about Human Anatomy.I use zbrush, autodesk maya, keyshot, topogun, toolbag, mari, substance 3d painter, 3D coat, rizmo uv, x normal, and unreal engine.Learn how to sculpt characters in zbrush using sphereIn this coure youll learn how to create Character block out and sculpt using sphere after blocking we develop character torso, legs, fits, hands and face. Sculpting character and refining character. Then we retopo our character. We creater uv and textures.In this coure we also cover difrences between game characters and 3d printing characters.https://www.youtube.com/watch?v=SiBtmgj6EqQ&list=PLPgpCB7V5tf-DqzqpKuB5IDO0MFZgt27Z&index=2&t=185sThank youfor more info please contact on this number +91-9149064794

Item rating
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roger Snipes
$5.00
 
Royalty Free License 
roger Snipes
$5.00
 
Royalty Free License 
Response 74% in 5.7h
3D Modeling
3D Print Modeling
Texturing
3D Scanning

3D Model formats

Format limitations
  • Zbrush (.ztl, .zbp) (5 files)3.69 GBVersion: 2022Renderer: Default 2022Version: 2022Renderer: Default 2022Version: 2022Renderer: Default 2022Version: 2022Renderer: Default 2022Version: 2022Renderer: Default 2022
  • Autodesk FBX 2022 (.fbx)1.47 GB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 3,535
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2022-04-04
  • Model ID#3654951
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