Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
LowPoly version in my profile!
Realistic 3D Human Arm – High-Quality Rigged Model
Updated on February 17, 2025 – Now Includes Both Arms & Enhanced DetailsThis update adds a fully rigged right arm, complementing the existing left arm. Both arms are now connected in a single rig with anatomically correct proportions, ensuring natural separation and proper shoulder alignment.
Enhancements & Improvements
-
Now using UDIM UV mapping for better texture resolution and seamless detail distribution.
-
Reworked hair system: The particle system for arm hair has been completely redone, making it more natural and realistic, along with an improved hair shader for better integration with the skin.
-
Improved skin textures for greater realism.
-
Re-sculpted arms, refining veins, tendons, wrinkles, and muscle definition.
-
Increased sculpting detail: Added a fourth level of Multires subdivision, further enhancing fine details.
-
High-resolution displacement maps: Now includes an 8K EXR displacement map for maximum detail, with an additional 4K version in the textures folder for optimized performance.
-
Optimized rig: Cleaned unnecessary properties, corrected drivers and shape keys for better deformations.
-
Expanded geometry: With the addition of both arms and shoulders, the model now has 8,604 vertices (no subdivision) and 2,192,994 vertices at maximum quality.
-
Integrated shoulder connection for seamless animation.
Realistic 3D Human Arm – High-Quality Rigged ModelThis ultra-realistic 3D model of a human arm has been meticulously sculpted to capture the finest details, including skin pores, veins, tendons, subtle wrinkles, and natural imperfections, ensuring maximum realism. Designed for high-end animation, CGI, and VFX, it includes an advanced rigging system.
Advanced Rigging & Realistic Deformations
- Fully rigged with Rigify, supporting both IK and FK for seamless animation.
-
Corrective shape keys driven by automatic drivers, ensuring natural muscle flexions and smooth deformations during movement.
Scalable Detail with Multiresolution
-
4,070 vertices (base mesh, no subdivisions) – lightweight and efficient.
-
Detailed sculpting accessible through Multires modifier:
-
1 level: High quality, optimized for animation.
-
3 levels: 259,689 vertices, capturing every sculpted detail for ultra-close-up renders.
High-Resolution 4K Textures & Optimized Shading
-
7 high-resolution 4K textures ensuring photorealistic skin and nails:
-
Arm: Albedo, Roughness, Specular, Displacement.
-
Nails: Albedo, Roughness, Specular.
-
Procedural hair shader with simple yet effective node-based shading, eliminating the need for external texture maps.
- Materials are grouped for easy customization, allowing quick adjustments to skin tones, glossiness, and fine details.
-
Fully unwrapped UVs, ensuring distortion-free texturing and high-quality renders.
Realistic Hair System & Blender Optimization
-
Hair strands created with Blender’s native particle system, allowing for flexible grooming and density adjustments.
- Optimized for Cycles Renderer, taking full advantage of realistic subsurface scattering for lifelike skin shading.
- Works efficiently in Eevee for fast previews, while achieving maximum realism in Cycles.
If you have any questions, feel free to contact me.