This model is designed to be used in the Blender Cycles renderer.Included in the asset are several easily customizable parameters such as:
The object is comprised of 4 separate models. The cornea, the eyeball, the socket and the stem.
Simply click on the Eyeball object to see the customizable parameters in the modifers panel.
You can also adjust the eyeball stem using a curves path in by selecting the Stem object and entering edit mode.
All materials/textures are procedurally generated using blender's shader nodes.