Created using Autodesk Maya 2015
Created for use in game, virtual reality, augmented reality and video production. This model is textured using real time texture methods and is suitable for use in game engines such as Unreal Engine 4, Unity 5, CryEngine and more.
Poly Count
Verts: 17021 Faces: 16943 Tris: 33561
Textures
This model is textured using two separate real time texture methods. PBR & Subsurface Scattering. The PBR texture method includes the following textures
The Subsurface Scattered texture method includes the following textures
I have also inlcuded global textures that can be used in both texture methods
Included file formats:
Presentation images created using Marmoset Toolbag 2
If you require any assistance with this asset, please dont hesitate to contact me.