T
toothydreams
Mid-poly black prosthetic arm.
Model has a IK rig with custom bone shapes. Each part of the mesh has a weight paint for the corresponding bone, so it becomes easy to animate.All textures are PBR and have a different resolution.
Also there are files below with low-poly, high-poly meshes and Substance painter project file, which allows you to customize model as you want.
Geometry: Vertices: 16,668 Edges:31,771 Faces: 15,305
*Textures resolution: *
If you have some questions you can ask me dimacot2002@gmail.com