P
pillsbury
Nice model, well detailed
Photorealistic skull with PBR textures.
Skull was hand sculpted in Zbrush using reference images of real skulls. I have used it in my own still-life project, a recreation of a painting by Pieter Claesz (the one in previews).
Can be used in any render engine using PBR materials.
Model is great for small to medium realistic environment scenes.
2 materials: skull, teeth
4k textures maps (Base_color, AO, Normal, Roughness)
Maya and Blender preview scenes are included(HDRI maps are not included).
I have set a price lower because UV maps and topology are auto-generated .