Skull 3D model made with blender. Contains a realistic, white bone texture with diffuse, normal, and roughness maps in 1k, 2k, and 4k. Also contains a decayed bone texture with diffuse, normal, and roughness maps in 1k and 2k.
Model created in blender relying heavily on the sculpt tool for the main shape. Level 1 subdivision includes 56,116 polygons and 28,126 vertices. Level 2 subdivision includes 224,464 polygons and 112,300 vertices.