Male Skeleton with Skin
==FEATURES==-X-Ray Shader and half Skin (Ready to render exactly as shown)-Each bone is select-able and named / grouped properly for easy organization-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)-Displacement map for extreme detail-Clean edge-loop based topology-Light set up ready to Render
==TEXTURES==Body_Displacement.tif (4096x4096) 32 MBArm_Displacement.tif (4096x4096) 32MBArm_Color.tif (4096x4096) 48MBImageBasedLighting.hdr (2048x1024) 6.41MBJaw_Color.tif (1024x1024) 3MBJaw_Displacement.tif (2048x2048) 8MBLeg_Color.tif (4096x4096) 48MBLeg_Displacement.tif (4096x4096) 32MBPelvis_Color.tif (4096x4096) 48MBPelvis_Displacement.tif (4096x4096) 32MBRibs_Color.tif (8192x8192) 213MBSkeleton_Torso_Color.tif (8192x8192) 268MBSkeleton_Torso_Displacement.tif (8192x8192) 128MBSkull_Color.tif (4096x4096) 71.8MBSkull_Displacement.tif (8192x8192) 128MBMaxilary_Teeth_Color_Color.tif (2048x2048) 12MBMaxilary_Teeth_Displacement.tif (2048x2048) 8MBMandibular_Teeth_Color.tif (2048x2048) 12MBMandibular_Teeth_Displacement.tif (2048x2048) 8MBEyeIris_Color.tif (2048x2048) 1.85MBEyeSclera_Color (2048x2048) 12MB
==SUPPORT==-Contact the author via 'Support Ticket' for any questions-This model will be updated upon request