Male Skeleton with Skin
==FEATURES== -X-Ray Shader and half Skin (Ready to render exactly as shown) -Each bone is select-able and named / grouped properly for easy organization -Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches) -Displacement map for extreme detail -Clean edge-loop based topology -Light set up ready to Render
==TEXTURES== Body_Displacement.tif (4096x4096) 32 MB Arm_Displacement.tif (4096x4096) 32MB Arm_Color.tif (4096x4096) 48MB ImageBasedLighting.hdr (2048x1024) 6.41MB Jaw_Color.tif (1024x1024) 3MB Jaw_Displacement.tif (2048x2048) 8MB Leg_Color.tif (4096x4096) 48MB Leg_Displacement.tif (4096x4096) 32MB Pelvis_Color.tif (4096x4096) 48MB Pelvis_Displacement.tif (4096x4096) 32MB Ribs_Color.tif (8192x8192) 213MB Skeleton_Torso_Color.tif (8192x8192) 268MB Skeleton_Torso_Displacement.tif (8192x8192) 128MB Skull_Color.tif (4096x4096) 71.8MB Skull_Displacement.tif (8192x8192) 128MB Maxilary_Teeth_Color_Color.tif (2048x2048) 12MB Maxilary_Teeth_Displacement.tif (2048x2048) 8MB Mandibular_Teeth_Color.tif (2048x2048) 12MB Mandibular_Teeth_Displacement.tif (2048x2048) 8MB EyeIris_Color.tif (2048x2048) 1.85MB EyeSclera_Color (2048x2048) 12MB
==SUPPORT== -Contact the author via 'Support Ticket' for any questions -This model will be updated upon request