Male Skeleton
==FEATURES==-Native 3D Studio Max File-Real World Scale-Realistic Textures-Clean edge-loop based topology-Each bone is select-able and named / grouped properly for easy organizationReady to Render
==TEXTURES==Arm_Legs_Color.tif (4096x4096) 48MBMandible_Color.tif (1024x1024) 3MBLeg_Color.tif (4096x4096) 48MBPelvis_Color.tif (4096x4096) 48MBRibs_Color.tif (8192x8192) 213MBSkeleton_Torso_Color.tif (8192x8192) 268MBSkull_Color.tif (4096x4096) 71.8MBMaxillary_Teeth_Color.tif (2048x2048) 12MBMandibular_Teeth_Color.tif (2048x2048) 12MB
==ADDITIONAL FILES==An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.
==RENDERING==All Preview images are rendered with mental ray.This model is set up to automatically be subdivided to proper division at render time.It is recommended that you render using the camera named 'Perspective' for best results.Clean File paths are setup to allow no hassle setup.Ready to render.