skeleton.ztl - native zbrush file
skel.obj
skel_1anim+rig+texture.fbx - include rigged skeleton with 1 animation idle type and texture 2048x2048
skel_rig+texture.fbx - just rig and texture
texture.rar - 2 texture set: 2048x2048, 4096x4096
Skeleton_HIK.rar - maya file with rigged skeleton and HIK system applayed.
This model can be import in Unreal Engine 4 and play around there. Humanoid rig give you easy appartunity to play with retargeting animation in the engine.