This 3D model of the human teeth is made in Blender and rendered in Cycles.
Features:
Anatomically correct model
Rigged and skinned mesh
Low poly mesh with 7052 polygons all quads and 7448 verticies
PBR textures – Albedo, Roughness, Normal, Subsurface scatter, Translucency, Ambient Occlusion
Real world scale in cm
The preview images are shown here are rendered as it is shown here, no color correction or post processing was used.
This model can be used inside Game engines, as well as for making cinematic renders.
In this file the mesh and all the materials and textures are named properly instead of using the default generic names, to help easily work in a complex scene.
This 3d model of the human teeth is divided into the following five parts:
Gum upper
Gum lower
Teeth upper
Teeth lower
Tongue
File formats:
Blend: This is the original source file, this file has the rigged and skinned mesh of the human teeth with all the lights and camera. In this file the mesh can be rendered as it is shown in the previews.
FBX : The FBX format includes the rigged and skinned mesh of the human teeth.
OBJ : The OBJ format only includes the human teeth mesh, no rig.
It uses the following PBR textures in “tga” format:
Albedo (base color)
Roughness
Normal
Translucency
Subsurface Scattering
Ambient Occlusion
The textures in the model are in 4K resolution (4096 x 4096 px) and the lower resolution 2K and 1K texture versions are also included.