Human Brain with Cross section

Human Brain with Cross section Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

This pack consists of a Realistic looking human brain with a cross-section. These models can be used to make videos for educational purposes and to make realistic simulations. These models are optimized to be compatible with AR, VR, Games, and 3D animation purposes. The above-mentioned system can also be used individually as per the requirement.

NO ANIMATIONS ARE INCLUDED IN THE PACK

Texture Detail

The Pack comes with high-quality PBR textures in 2K resolutions along with the 3 different texture variations

Technical Details

Polygons: 12082

Tris: 12226

Texture Sizes - 4096x4096

Number of Textures- 12 (Albedo,Metallic,Normalmap,AO Map)

Enjoy and please rate the asset!

Contact us on for AR/VR related queries and development support

Gmail - admin@devdensolutions.com

Item rating
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Human Brain with Cross section
$22.99
 
Royalty Free License 
Human Brain with Cross section
$22.99
 
Royalty Free License 
Response 70% in 12.2h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
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3D Model formats

Format limitations
  • Blender 2.92 (.blend)684 KB
  • Unity 3D 2018.4 (.unitypackage, .prefab)42.2 MB
  • Autodesk Maya 2019.3 (.ma, .mb)764 KB
  • Textures 41.3 MB
  • Autodesk FBX (.fbx)656 KB
  • OBJ (.obj, .mtl)590 KB
  • glTF (.gltf, .glb)43.6 MB
  • USDZ (.usdz)17.7 MB

3D Model details

  • Publish date2022-02-15
  • Model ID#3585473
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 12,082
  • Vertices 12,226
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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