USAGEThis is a high quality, high poly rigged model that was modeled in Blender 3.1 and textured in Substance Painter 2022. The model is split into 4 materials (texture UDIMs) and they are all available in 4K resolution and TGA file format.
This model aims to be a semi-realistic looking human eye. It is intended for cinematic, pre rendered footage, performance heavy usage, background and design visualization. Renders were done in Blender Cycles. In addition, this model is applicable for seamless close-up shots due to its 4 texture UDIMs and high poly count.
GENERALUpon purchase, the next files will become available for download:
human_eye_low.FBX - The (lowpoly) model in FBX format (has ~1,500 vertices).
human_eye_high.OBJ - The (highpoly) model in OBJ format (has 25,000 vertices).
human_eye_low.OBJ - The (lowpoly) model in OBJ format (has ~1,500 vertices).
human_eye_high.gltf - The (highpoly) model in GLTF format (includes textures).
Disclaimer: This model is not intended for 3D printing and may not look as intended after printing, however, the files for doing that are available.
The base textures are brown-eyed, however, in the available for download preview_scene.blend file the Iris textures have a HSV (Hue / Saturation / Value) node attached. This node lets you change the hue color of the iris. In the scene its set to blue by default.
The model is subdivide-able.
The model is rigged.
The eye's rotation can be changed by moving the LookAt bone that is positioned in front of the cornea.
The pupil size can be changed by scaling the pupilScale bone that is positioned right infront of the pupil.
If you have any questions feel free to contact us. We'll be happy to give you service.