Female Human Skeleton
==FEATURES==-Native Maya File-Real World Scale-Realistic Textures-Displacement map for extreme detail-Clean edge-loop based topology-Each bone is select-able and named / grouped properly for easy organization-Light set up ready to Render
==TEXTURES==Arm_Displacement.tif (4096x4096) 32MBArm_Legs_Color.tif (4096x4096) 48MBImageBasedLighting.hdr (2048x1024) 6.41MBMandible_Color.tif (1024x1024) 3MBMandible_Displacement.tif (2048x2048) 8MBLeg_Color.tif (4096x4096) 48MBLeg_Displacement.tif (4096x4096) 32MBPelvis_Color.tif (4096x4096) 48MBPelvis_Displacement.tif (4096x4096) 32MBRibs_Color.tif (8192x8192) 213MBSkeleton_Torso_Color.tif (8192x8192) 268MBSkeleton_Torso_Displacement.tif (8192x8192) 128MBSkull_Color.tif (4096x4096) 71.8MBSkull_Displacement.tif (8192x8192) 128MBMaxillary_Teeth_Color.tif (2048x2048) 12MBMaxillary_Teeth_Displacement.tif (2048x2048) 8MBMandibular_Teeth_Color.tif (2048x2048) 12MBMandibular_Teeth_Displacement.tif (2048x2048) 8MB
==RELATED FILES==If you would like to see how the skin fits over this skeleton please check out product ID 957442 'Female_Skeleton_with_Skin'
==ADDITIONAL FILES==An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.