Eyeball multicolor rigged low poly

Eyeball multicolor rigged low poly Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
  • Low poly and rigged model of eyeball multicolor, created for my female model, Ada.
  • Original textures hand painted.
  • Suitable for close-up.
  • With instructions included.
  • HDRI not included.

  • Units of file: centimeters.

  • Size in centimeters : 3.38 (X axis), 3.34 (Y axis), 3.38 (Z axis).

  • Real world scale. (1,1,1).

  • Focused on the origin.

TOPOLOGY

  • An object with 2 manifold mesh.
  • With 800 quads (100%).
  • With 804 vertices and 1,600 edges.
  • Subdividable topology.
  • Clean edge flow.
  • No isolated vertices.
  • No coincident vertices.
  • No coincident/coplanar faces.
  • No faces intersected.
  • No faces distorted more than 45 degrees.
  • No loss geometry.
  • No poles with more than 5 edges.

RIG

  • Armature wiht 2 bones animated.
  • Reset pose in frame 0.
  • The poses of maximum and minimum pupil scale are in frames 25 and 50.
  • The bones are replaced by shapes, with forms and color guidance.
  • The form indicates the action arrow to move, circle to rotate, and square to scale. They can be combined in the same bone.
  • The color indicates the local axis on which the action is performed: red for the X axis, green for the Y axis, and blue for the Z axis. Can also be combined in the same bone.
  • The actions and its range of allowable values are controlled by constraint on pupil bone.
  • Auxiliary objects are hidden and another layer.

UVMAP AND TEXTURES

  • Normal outward.
  • UV without overlapping.
  • Four original and combinable textures hand painted of 4096x4096 px in .png format for the color of the iris.
  • Two textures in black and white as pattern for color mixed.
  • With instructions for mix material.

Image textures included:

  • eye_brown_dark_diffuse.png
  • eye_brown_light_diffuse.png
  • eye_green_dark_diffuse.png
  • eye_green_light_diffuse.png
  • eye_mix_1_alpha.png
  • eye_mix_2_alpha.png

PREVIEWS

  • Render with Blender Internal without post production.
  • The images of the mesh are in orthographic view.

The FBX files has been exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures, constraints).

eye eyeball cornea iris realistic multicolor multi-color pupil human anatomy character manifold low-poly real-time rig rigged

Item rating
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Eyeball multicolor rigged low poly
$30.00
 
Royalty Free License 
Eyeball multicolor rigged low poly
$30.00
 
Royalty Free License 
Response 94% in 0.4h
3D Modeling
Low-poly Modeling
Rigging
UV mapping
Texturing
Particles
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3D Model formats

Format limitations
  • Blender 2.78 (.blend)19.9 MBVersion: 2.78Renderer: Default Blender Internal
  • PDF (.pdf) (2 files)39.6 MB
  • Autodesk FBX (.fbx)19.8 MB

3D Model details

  • Publish date2017-12-06
  • Model ID#816604
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Subdivision ready
  • Polygons 800
  • Vertices 1,600
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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