HDRI not included.
Units of file: centimeters.
Size in centimeters : 3.38 (X axis), 3.34 (Y axis), 3.38 (Z axis).
Real world scale. (1,1,1).
Focused on the origin.
TOPOLOGY
RIG
UVMAP AND TEXTURES
Image textures included:
PREVIEWS
The FBX files has been exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures, constraints).
eye eyeball cornea iris realistic multicolor multi-color pupil human anatomy character manifold low-poly real-time rig rigged