Here is my first product! It is a procedurally textured, fully rigged eye set! With iris hue value changes possible in the materials (shaders tab) and dilating pupils using shape keys, these eyes do it all!
*These Materials only work in Cycles with EXPERIMENTAL FEATURES ENABLED!
*These eyes are best used in semi-realistic stylized characters and are suitable for portrait close-ups, without the need to change to a higher resolution model.
HDRI: https://polyhaven.com/a/thatch_chapel