Eddie Murphy head photorealistic 3D polygonal model. Vray and Standard materials.
All 2048x2048 textures (diffuse, bump, specular) and materials included.
Non overlapping unwrapped UVs
Eyelids and hair fully modeled, the max 2011 archive contains advanced SSS skin shader for super realistic.
Hair&fur modifier converted into mesh in the c4d, obj and 3ds.
Polycount Meshsmooth iteration 1 is:
68208 polygons
34568 vertices
The archives contain the max 9 Vray, standard materials version, c4d 12, 3ds and obj formats.