Anatomy - Human spine 3D Model, 2nd version in my collection. 43 individual objects (every single vertebra or disk is a properly named, individual object!) sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.
Quads only geometries (no tris/ngons).
Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha.
43 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 75402 vertices, 75406 quad faces (150812 tris).
Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3D).