Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This anatomical muscle model is perfect for fitness applications, educational tools, and medical presentations. Its realistic texture and structure make it an ideal choice for detailed anatomical studies and dynamic fitness demonstrations. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV. Textures are 4096*4096 in size.
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