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2022-05-12 20:05:05 UTCdorota9
its amazing!
This is my completed sculpt of the human skeleton. It was created over the course of a few months using reference ranging from general measurements to scan data. I made three textured versions. Lowest resolution (27k vertices, 54k polygons) Middle resolution (55k vertices, 109k polygons) High resolution (274k vertices, 549k polygons)
What you'll get: One .Ztl file containing basic mesh with labeled and organized subtools (Zbrush only) Three .zip files each containing two versions of the specified resolution, one .fbx and one .obj, and three texture files for the texture, bump, and roughness of the mesh.