This package includes six, configurable fantasy characters for your games!
Customizations - Three different races -- dwarf, elf, and human -- including both males and females -- for a total of six, configurable characters. - Each individual character contains three armor and weapon types suitable for three different classes -- Warrior, Archer, and Mage. - Each piece of armor is broken into separate parts, for interchanging: Head, Hands, Chest, Legs, and Feet. - Additionally, each character's body is broken into the same five parts, ideal for swapping armors in game. - Three different texture styles included per armor type. - Each class has three different, interchangeable, helmets. - Three hairstyles are also included for each race, and gender. - Three beard styles included for each male. - Materials are set up to allow the adjustments of hair color, eye color, skin color, and armor styles. - Five materials included per character -- Race, Class, Eyes, Hair, and Misc -- The misc material contains components that would not be adjusted, such as underwear, eye whites, and teeth.
Meshes - All models are low poly and ready to incorporated into your games! - Rigged versions of each character model are included in the .fbx and .blend formats. This includes facial rigging. - Animations are even included in an additional .blend or .fbx file. - Weapons come in separate files and are not rigged to the characters' armatures. - Models' poly counts are roughly 9,000 vertices, and 17,000 tris, per character. Including all clothing, hair styles, etc.
Textures - Normals, and Diffuse maps are included. - Textures should be assigned to materials in your 3d modeling program or game engine. - Texture sizes range from 256 to 2048. - Diffuse textures: Character(6), Armor(12), Eyes(1), Hair(6), Misc(1). - Normal textures: Character(6), Armor(3). Animations: 34 - Bored, Bye, Cast_spell, Cast_spell2, Cast_spell3, Cheer, Cry, Death, Draw_bow, Falling, Getup, Greet, Halt, Idle, Jump, Jump2, Knockdown, Land, Land2, Laugh, Melee_attack, Melee_attack2, Melee_attack3, Pickup, Pickup2, Point, Roar, Run, Shoot_bow, Shrug, Sigh, Take_damage, Walk, Walk_backwards.
Scenes - No scenes provided for image rendering. - Preview Images rendered in Unity Game Engine.
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